You can view Thor's Hammer in the game's early Celerium mission. Once you fly down to the area where guards are patrolling, take out the guards and drop into a ravine. Look around and you'll find some brush hiding the entrance to a cave. Check inside the cave to find Thor's Hammer, though you'll have to leave it where it sits. Unlock the gold camo for every type of gun a given class can use and you'll unlock the diamond camo for that class.
For instance, you'll need to unlock the gold camo for every sniper rifle if you want to obtain diamond camo for the sniper. Once you are in control and ordered to hunt down the mortar teams, you will get out of your carrier. Eventually, you will reach an overturned armored transport, where you will be able to acquire mortar shells. The intel is to the right of the truck. Once you are on the ship, climb up the ladder on the left.
Move towards the front of the ship, and look in the corner to find the intel in a corner to your right. During the retreat, you will pass by tall sniper towers. After your AI partner throws a smoke grenade, you will reach a second set of towers one tall and one small. The intel is up on the perch of the smaller of the two sniper towers. After the wing suit cutscene, you will reach a facility with lots of enemies.
After fighting up the hillside, you will reach a helipad where you encounter drones. After getting the objective to take control of a drone, a room will open up on your left. The intel is inside on a table. Once you enter the underground facility, look to your left as you enter a room with a large staircase on the far end. Just left of the entrance is a small reception desk through a window.
The intel is sitting on a desk, which you can grab through the window. Eventually, you will meet and rescue a scientist.
Then, enemies will start appearing. After killing the enemies, go to the room that has opened up at the other end of the room you are in. The room is directly opposite from where you are supposed to turn the keys at the same time.
The intel is on a desk directly across from the entrance to the room. When the meeting ends inside the cave, look to your right before leaving. The intel is up against the wall, near three NPCs. While on the horse, you will cross a lot of red flags marking ammo and weapon caches. Look for a red flag with a weapon crate behind it, and a giant rock sticking up behind the flag. The intel is at the base of the flag.
When you are ordered to take back the ammo dump, go back to a large ravine, with wood bridges stretching across it. Before the first of these bridges, look for a small path leading up to a raised rocky area. Go up the path to find a cave. Look to the right of the cave entrance to find the intel. When you are controlling Raul, go to the back of the burning barn, and look behind the wagon to find the intel.
When you begin the assault on the mansion, look to the right to see a bell tower. There are two ladders leading up to the top. Climb up both ladders to find the intel about halfway up the second ladder. Jump off the second ladder to reach the small floor with the intel.
In the underground area, you will pass through a sunken drug lab full of cocaine. Inside, look to the far left side of the room to find an entrance leading into another small room with the intel on the right side, on a bench. This intel is in the room you start in. Just look to the right, and you will see it against the wall. After opening the gate and dodging the bus, look right for a small alcove with the intel on the ground. Once you sneak past the drones and are out of the water, just walk straight to find the intel ahead.
After having your eyes scanned, go to the far right end of the server room. The intel is on a desk, just right of the elevator. Once you are in the mall, look to your right as you pass a set of stairs for a store called "d'HO". The intel is behind the service counter in the store.
Once you go outside, past the bar, stay to the right side of the zone. Hug the walls, and look for a small kiosk with a computer. It is a few feet in front of a neon sign that says "LKH" on it. The intel is next to the computer. After entering the warehouse through the skylights, cross the catwalks, and enter a small room with stairs leading down.
Before going down, look to the left to see shelves against the wall with the intel on once of the shelves. When entering a large open church area of the slums, look for a red building on the far left side of the slums with a large hole in the wall, and a burning dumpster outside of it. The intel is inside the building. The building with the intel is also near a red building with a white sign that says "Gran Fans Herramientas".
When entering the next building, there will be a cutscene. The intel is just ahead in the next room, sitting on a metal table. When the mission begins, do not exit the large courtyard you start in. Instead, look for stairs leading up into the tower on your left, before reaching the streets. Go up the steps to find the intel on the floor.
Once you gain control of the drones, go through the alley. Once you go around a corner, there will be an enemy shooting at you from a window. The intel is in that room on the floor in the back left corner, behind some boxes. You will need to be standing on the boxes to get the intel. Once you get out of town and are on the cliffside, there will be two white houses. The intel is on the roof of the second house.
Go up the exterior staircase on the right, and follow the outside balcony around to find a ladder to the roof. The intel is on the left side of the roof. Once you reach the bridge of the ship, you will be able to take control of turrets. Look for the intel on a desk near the windows, on the right side of the room. After you find Briggs, you will reach a room full of computers. Stay along the right side wall. There will be a staircase on your right.
Go up the stairs, and the intel will be on your right on a small table. On the ship's flight deck, you will see two VTOLs with their doors open. Look in the second VTOL the last plane; 63m from your objective to find the intel. Directly across from that sign is an exploded SUV, near a bus. The intel is on the ground next to the SUV.
Once you get out of the truck you were driving, go into the first doorway of the first building on your left. Once you are in the building, turn right. You will see a desk on your left with computer monitors on it. The intel is on the desk. Go to the mall on your left, with a large "Dale's Jewelry" sign outside the main entrance. Go up the stairs to find a t-shirt kiosk that says "Wes's" with the intel on the bottom shelf. Once you leave the area you start in and go up a level, go to the right, and look ahead for a two-story building with a "27" on the side.
Go upstairs in that building to find the intel on a desk on your right. Once you reach the control room with a lot of computers and giant screens on the walls, go up the middle set of stairs. Once you go up three short levels, go down the aisle on your left. The intel is on a desk to your left, next to a computer monitor. When you reach a circular room that has two staircases going up and two staircases going down, take one of the staircases down. Hug the wall it does not matter which way you go to find the intel on a crate.
Change the default setting from "Normal" to "Best" to reduce lag and improve hit detection. While playing on the Nuketown map in Multiplayer mode, shoot the heads off all mannequins within the boundaries of the map in less than 90 seconds. The mannequins spawn randomly each time.
It is much easier to do this with at least one other player. If done correctly, the large population sign with a TV screen on it in the center of the map will change to a TV screen with a retro "Activision" logo on it.
Interact with it to play four different Atari games: H. O, Kaboom! Note: You will remain invincibile while playing the games. Successfully complete the game, and wait until the credits end to view a cutscene with Woods and Menendez preparing to play a concert with Avenged Sevenfold, and then another cutscene with Woods and Menendez playing a song at the concert with Avenged Sevenfold. In Mission 2: Celerium, you will start facing an objective above a bunker entrance at the beginning of the mission.
Turn around, and hug the left wall. After going a short distance, there will be a small cave on the left. Inside the dark cave is Thor's Hammer embedded in rock. Use the thermal scope and flash bang grenades to see the hammer's outline since the cave is very dark. Note: You cannot pickup the hammer. Find the three hidden teddy bears on the Buried map, and interact with them by crouching near them with your reticule over the teddy bear and pressing Square until you hear a sound.
Once you activate all three teddy bears, the "Always Running" secret song by Kevin Sherwood and Malukaha will begin playing.
The first teddy bear can be found after dropping into the cave and sliding through the passage. You will land near a Quick Revive machine. Just as you land, turn right, and look in the dark corner to find it. The second teddy bear is inside the candy shop. The first is located where you first start after opening a set of doors in corner. Second is in the Pack-a-Punch room.
The third is in one of the rooms after leaving the second elevator on the floor the power is on. Just listen for a cell phone type ring and follow it to the red rotary phone. Look at them and hold X till the ringing stops and you hear a busy sound.
Once you get the third the music starts. You can submit new cheats for this game and help our users gain an edge. You can submit a problem report for any non-working or fake code in the lists above. Log In Sign Up. Keep me logged in on this device Forgot your username or password? Walk up to it, and hold [Action] to pick it up. If done correctly, the screen will shake and the Thunder Gun will appear from the wall. You can trade the weapon you are holding for it, and it will be equipped with twelve shots.
After you get the Thunder Gun, the rest of the level should be very easy. In Mission 7: Numbers, after interrogating Clarke, several enemy soldiers will appear at the end of the long hallway. If you shoot all six Nova 6 canisters two in the back, four on the sides , you can retrieve a cassette tape in the office behind where you started.
Note: It is recommended that you toss a flashbang to blind the enemies so you can shoot the canisters more easily. Once you pick up the tape, continue progressing through the mission until the part where Weaver and Clarke both jump off the roof and onto a mattress.
After they jump down, Clarke will ask Weaver to help him move a fridge out of the way to his first weapon stash. Once they do, go inside, and look to the left. There should be a place to put the cassette.
Note: When picking up and placing the cassette tape, the game will not prompt you to do anything -- you must use this information to know when to do these things. Once you insert the cassette tape, the screen will shake, and the Thunder Gun will appear out of the wall. It has twelve bullets, and it is reloaded at checkpoints.
All teleporters will take you to the Presidential Suite. All switches are in that room; three are upstairs and one is downstairs. It is on a crate inside a building after going up a hill and passing a weapon depot.
It is straight ahead as you enter the building with Woods and Bowman leading the way. It is on the dresser inside of a bedroom with a bed and TV in the next area you enter after you have killed the fake Castro. It is on top of a ladder inside of the first hangar you enter just after you rappel down from the mountain to the airfield. It is on top of a cabinet on the second floor of the first building you enter with Reznov just after the prisoners have taken out the tower after moving along the train yard behind cover.
It is on a table inside the armory with a few radios. The armory is just after Sergei dies from holding the security door open for you and the other prisoners to get through. It is on the bottom shelf of a rack near the back of the building you start in after the cutscene from being gassed. There will be a pallet jack and lantern in front of it. You must grab this Intel before getting on the bike. It is on the third floor of the communications building on top of the right table that is underneath the four TV's and golden emblem.
You must grab this Intel before going up the ladder to the top of the communications building. It is inside the control room for the rocket.
It is in the far left corner after you blow a hole in the wall on top of the computer in the corner. It is inside another control room underground on top of a radar computer below the window.
This is down the hall to the right after the offices. It is on top of a bunch of ammo crates in the back area you are defending from being rushed by the enemy and when you need to destroy the three T55 tanks. You must grab this Intel before following Woods into the hole in the ground. It is in the bunker at the bottom left corner of the hill. It is sitting inside the right window. It is in the larger bunker you enter after saving Woods.
It is on a shelf after you pass through the collapsed support beams on fire in the right corner of the same room. You must grab this Intel before following Woods and entering the vehicle. It is on a table in the security room after you breached the room to find Reznov in it.
This is also the same room with a projector and where there is a short cutscene. It is on a table with a TV inside of a building down the street from when you first use the radio to call in air support and where you travel with the M armored vehicle.
It is inside of a building on a table in the corner at the end of the mission when you have to defend the landing zone. Make sure to grab this Intel before enemies start coming. It will also be right after you have to place the C4 on the above wall and then the tank on the street explodes. It is the building at the back far right corner from when you come out of the building you used the C4 in.
It is at the beginning of the level after you have interrogated Clarke. It is on a desk in the back right corner behind you. You must grab this Intel quickly so the Nova 6 gas does not kill you. It is lying on the ground in front of a shack with garbage all around on the ground. This is just after you slide down the metal roofing, and the game goes into slow-motion so you can kill the enemies that appear.
It is lying on the metal roofing with garbage as you continue to descend after Clarke gets shot in the head while you are trying to save him. This is just before the end of the level where you slide down plywood. It is on a table with a lantern and files in the two-story building you come across approximately halfway through the mission.
There are two snowplows outside the entrance. It is on a table next to a cabinet in the hangar with a rocket in it. The table is in a room in the back right corner. You will need to pass through this hangar to continue the mission. It is on a pallet that is almost completely covered in snow at the end of the ship.
It is right before the stairs to the right. You must grab this Intel before you use the rope to get off the ship and before time runs out. It is lying against the wall near the west corner of the hut.
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